| Symbols: = Graduate Student I will discuss how mainstream pornography re-establishes the false notion that females should be submissive to males and how this perpetuates violence against women 153.77 Kb. 2 | read |
| X 103(office) 609-799-7100 x 102 (office) 609-306-5453 (cell) 215-520-1931 (cell) Email Novice: Monday-Friday 4: 00pm – 6: 00pm 17.31 Kb. 1 | read |
| University of new brunswick faculty of computer science Hypertext Preprocessor (php) 0 and Active Server Pages (asp) Companies choose a specific web application solution based on a variety of reasons, including installation requirements, language architecture, development environment 44.78 Kb. 1 | read |
| The Digital Divide: The Special Case of Gender Computer anxiety, in turn leads to differences in computer attitudes and computer performance. A number of suggestions are offered to reduce the impact of the digital divide 80.23 Kb. 3 | read |
| Summary of an Impact Project Report This paper discusses the evolution of scm technology from the early days of software development to present and the impact university and industrial research has had along the way. It also includes a survey of the industrial state-of-the-practice and Report 83.88 Kb. 1 | read |
| By aileen dodd These creative same-sex classrooms are housed in urban public charter schools in metro Atlanta 50.26 Kb. 1 | read |
| Gone on debating Y feet got wet, I was gone on debating. Whichever side of the selected subject was assigned to me, I’d track down and study everything I could find on it 87.18 Kb. 1 | read |
| Literature review: mass transit Ironically, they all claim to be fighting for the best interest of the community 366.5 Kb. 7 | read |
| Chairman LoBiondo, Ranking Member Larsen, Members of the Subcommittee DR. george c. Nield, associate administrator for commercial space transportation, federal aviation administration, before the house committee on transportation and infrastructure, subcommittee on aviation 23.76 Kb. 1 | read |
| Video Games in Education Contemporary developments in gaming, particularly interactive stories, digital authoring tools, and collaborative worlds, suggest powerful new opportunities for educational media 96.42 Kb. 1 | read |